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3D Computer Animation Fundamental immersion

Week 8: Dynamic Lighting UE

Lesson Today

In today’s lesson, we explored various lighting techniques in Unreal Engine (UE), alongside some modeling methods.

Although I have previously studied lighting in my prior courses, I continue to find it fascinating, as it encompasses more than just the light we perceive. When creating or adjusting lighting, several factors must be considered, including:

  • Shadowing (with softer angles)
  • Ray tracing
  • Reflections
  • Source angles
  • Direct lighting & Indirect lighting
  • Bounced light

Each of these elements plays a critical role in achieving a realistic and dynamic lighting environment.

Project Progress

Environment

I tried to modify the colours of the environment to make it look more vibrant.

Before

After

Animation

I did some brief animating in UE specially for position and timing. All the details will be fixed afterward.

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